ALPHA

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asciimations by Gameinsky

personal gallery of ascii animations

1 3 4 <5> 6 7 40

The Abstract Challenge (13)

by Gameinsky ~929 $0.00

@

http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. I'm a bit lazy. Ok, I lied, very lazy. | 10.05.2013


last comment (1) by CTDSThree | 11.05.2013 02:02

The Abstract Challenge (11)

by Gameinsky ~862 $5.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. CREEPER STEAMROLLER | 09.05.2013


last comment (2) by CTDSThree | 10.05.2013 14:26

ASCIImators Battle (266)

by Gameinsky ~364 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I'm going... to TIDY... TIDY... up...Tidy up. I'm going to tidy... TIDY... UP! | 27.04.2013


last comment (1) by CTDSThree | 29.04.2013 14:33

ASCIImators Battle (261)

by Gameinsky ~135 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I glitch things safely! | 12.04.2013


last comment (1) by CTDSThree | 13.04.2013 03:24

ASCIImators Battle (254)

by Gameinsky ~701 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Simply yet effective | 07.04.2013


last comment (2) by CTDSThree | 07.04.2013 16:06

ASCIImator push

by Gameinsky ~120 $5.00

Another logo? :O looped duo to (kind of) popular demand | 03.04.2013


last comment (1) by Zeus guy | 03.04.2013 22:26

ASCIImators Battle (249)

by Gameinsky ~411 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I honestly have no idea... | 27.03.2013


not commented yet

ASCIImators Battle (246)

by Gameinsky ~70 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I have the technology. | 14.03.2013


last comment (1) by CTDSThree | 15.03.2013 15:33

Hexicube + gameinsky

by Gameinsky ~13 $0.00

| 20.02.2013


not commented yet

ASCIImators Battle (242)

by Gameinsky ~844 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Out of the blue, achoo! | 16.02.2013


last comment (1) by Zeus guy | 17.02.2013 14:30

ASCIImators Battle (239)

by Gameinsky ~734 $0.00

@

TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Been a while since I last ASCIImated. I hope I'm not too rusty. | 05.02.2013


last comment (1) by Zeus guy | 08.02.2013 22:30

ASCIImators Battle (236)

by Gameinsky ~409 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) GREED | 24.10.2012


last comment (1) by Zeus guy | 24.10.2012 17:05

ASCIImators Battle (233)

by Gameinsky ~257 $3.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Let's rip space time fabric! | 03.10.2012


last comment (3) by Zeus guy | 07.10.2012 20:32

ASCIImators Battle (230)

by Gameinsky ~395 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) LET'S GET A TRUCK INVOLVED | 02.10.2012


last comment (5) by Gameinsky | 03.10.2012 13:06

ASCIImators Battle (228)

by Gameinsky ~269 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Did what Myo told me to do. | 24.09.2012


last comment (15) by MyO | 02.10.2012 09:54
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