ALPHA

____author info____

status:

red

asciimations by CTDSThree

personal gallery of ascii animations

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The Abstract Challenge (21)

by CTDSThree ~115 $0.00

@

http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. the greeen galllllaxxxxyyyyy | 07.07.2013


last comment (11) by AweAndWonder | 20.06.2014 23:31

ASCIImators Battle (292)

by CTDSThree ~72 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I'm taking a risk here. | 04.07.2013


last comment (4) by CTDSThree | 23.07.2013 00:06

brain-bot

by CTDSThree ~48 $0.00

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He's more then he seems... NOTE: ASCIIZOO CREATURE (plus, he's really scary) (also i would like to note that he's actually a she for plot reasons) (robots are like that) | 13.06.2013


not commented yet

Pressure-popping guest REMIX

by CTDSThree ~148 $0.00

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Surprise ending added! | 12.06.2013


not commented yet

ASCIImators Battle (296)

by CTDSThree ~368 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing some kind of roboty thing... | 10.06.2013


last comment (1) by skipperthepenguin100 | 14.06.2013 20:16

ASCIImators Battlee (294)

by CTDSThree ~292 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Nobody stands a chancee against Googol Glados! (ps I purposeely madee a bug [you probably know why now] and so pleeasee fix thee bug so you won't geet offeendeed.) | 31.05.2013


last comment (8) by CTDSThree | 02.10.2014 02:09

ASCIImators Battle (290)

by CTDSThree ~956 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It's The End Of The World As We Know It! It's T.E.O.T.W.A.W.K.I.! | 27.05.2013


last comment (2) by skipperthepenguin100 | 28.05.2013 21:46

ASCIImators Battle (288)

by CTDSThree ~877 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing That was a costume | 27.05.2013


last comment (1) by Zeus guy | 27.05.2013 19:21

ASCIImators Battle (283)

by CTDSThree ~652 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Five little frames of joy!!! | 26.05.2013


last comment (1) by Zeus guy | 26.05.2013 18:14

The Abstract Challenge (18)

by CTDSThree ~89 $0.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. Remember when the Ghostbusters told you not to cross the streams? Oh, ha ha! I did it again! | 25.05.2013


last comment (1) by CTDSThree | 25.05.2013 17:42

ASCIImators Battle (278)

by CTDSThree ~279 $5.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Pop! | 25.05.2013


last comment (3) by CTDSThree | 25.02.2017 03:26

ASCIImators Battle (275)

by CTDSThree ~188 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing The part before this was non- canon, due to other people intreeupting me D: Btw, Myo, BE ANGRY >:D | 20.05.2013


last comment (3) by CTDSThree | 25.05.2013 18:40

The Abstract Challenge (16)

by CTDSThree ~39 $0.00

@

http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. Candy mutation! | 13.05.2013


last comment (1) by Gameinsky | 15.05.2013 17:23

The Abstract Challenge (14)

by CTDSThree ~978 $0.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. This actually is getting a bit boring, just Me and Olivier adding a few frames at time :( | 11.05.2013


last comment (3) by AweAndWonder | 12.05.2013 01:52

The Abstract Challenge (12)

by CTDSThree ~879 $0.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. It's nice to see a color change in a while. | 10.05.2013


last comment (2) by Gameinsky | 10.05.2013 15:32
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