ALPHA

____author info____

status:

red

asciimations by CTDSThree

personal gallery of ascii animations

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Mario: BTS (S1E4P3)

by CTDSThree ~126 $0.00

Homocider: Part 3 As you can see, yoshi is now very, very drunk from homocider, and Mario loses his powers because he ran out. (By the way, if you are wondering: "Mario eats mushrooms to get his power!" then I'll tell you that one of homocider's key ingredients is mushrooms. (See Part One of "Homocider.") Mario has to find more, "And lord knows that's gonna be hard!" ...I know it's kinda dumb to release episode four of an unexpected series, but this used to be an old asciimation, and then it turned into a series. So now this is a kind of trailer for what to expect. | 21.06.2014


not commented yet

ASCIImators Battle (331)

by CTDSThree ~92 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) TAMAMA FREAKIN IMPACT!!!!!!!!!!!111111!!!!1! | 14.06.2014


last comment (3) by Gameinsky | 22.06.2014 17:04

ASCIImators Battle (329)

by CTDSThree ~866 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) 3d is crucial in random battles! | 27.05.2014


last comment (4) by CTDSThree | 27.06.2014 13:42

ASCIImators Battle (327)

by CTDSThree ~782 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) Meh, who cares if I did one frame and didn't kill him? I wanted someone else to go kill him using who-knows-what, but I didn't really feel like waiting for school to end for them, so I'm starting a little war with myself like I told everyone I didn't want to do but secretly did. >:3 Plus, no one seemed to notice the Pokémon reference in the last one D: | 24.05.2014


last comment (5) by CTDSThree | 04.12.2015 00:38

ASCIImators Battle (325)

by CTDSThree ~757 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) Dun dun dun dun dun dun duuUUUUUUUUUUUUUUUUUUUUUUUUUNNNN DUUUUUUUUUUUUUUUUUUUUUUUUNNNNNNNNNNN | 14.05.2014


last comment (5) by CTDS3 | 22.05.2014 22:48

Mister Combining

by CTDSThree ~224 $0.00

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so i decided to take all of the combining characters in charmap this is the result of me putting it in 50ms/frame and deleting one at a time | 14.05.2014


not commented yet

ASCIImators Battle (322)

by CTDSThree ~311 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) Hooray for spinny blade floors!!! | 13.05.2014


last comment (2) by CTDS3 | 14.05.2014 16:24

ASCIImators Battle (320)

by CTDSThree ~168 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) mEH I am using a WinXP laptop, and so far I can't really do much without fighting with a touchpad, mouse, and weird-circley-mouse-moving-thingy at the same time D: | 13.05.2014


last comment (1) by Gameinsky | 13.05.2014 17:36

ASCIImators Battle (318)

by CTDSThree ~79 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) Where the ash used to be, I pull myself out of nothing. Yep, I'm that magical. | 11.05.2014


last comment (1) by sepehrnoor | 11.05.2014 18:31

ASCIImators Battle (308)

by CTDSThree ~116 $0.00

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TIPS: 1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing). Randomest. Move. Ever. Also, did you know I can't make Jump Gear? | 10.05.2014


last comment (1) by Zeus guy | 10.05.2014 18:56

ASCIImators Battle (301)

by CTDSThree ~709 $0.00

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TIPS: 1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing). L is for... | 08.05.2014


not commented yet

Story: 100 characters! (1)

by CTDSThree ~9 $0.00

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This is a collab ascii where people add to a story. One thing though: you only have space for 100 characters! Rules: 1. no framerate changing! no changing size either: that's the point! 2: You can add as many frames as you need. 3: You can put pictures, just make sure they are 1 char. tall. You can substitute heads for stickmen. 4: It can be random, but also must flow with the plot. There's a fine line between the two terms. 5: Make the open source box CHECKED! 6: Originality is smiled upon in this contest. 7: Tag it: "contest: 100c. story" | 08.05.2014


last comment (4) by Gameinsky | 10.05.2014 21:53

ASCIImators Battle (298)

by CTDSThree ~371 $0.00

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TIPS: 1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Clean all garbage after your battle, leave only your stickman. 5. Leave these tips in comments of your version of animation. 6. Tag your version with contest:asciimators battle. 7. Try to come up with original content (for example, don't overdo morphing). METYUDSKLOW | 08.05.2014


last comment (3) by CTDSThree | 02.10.2014 02:06

ASCIImators Battle (294)

by CTDSThree ~127 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing I must be dreaming... no! ASCIImator IS back! Woo!!! Let's party!!! | 07.05.2014


not commented yet

rocket_travel

by CTDSThree ~48 $4.00

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test Fixed by CubixIII | 16.07.2013


not commented yet
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