ALPHA

____author info____

status:

red

asciimations by CTDS3

personal gallery of ascii animations

1 <2> 3 4 5 11

Oliver torture device

by CTDS3 ~11 $0.00

I got interested in these torture devices and decided to make one of my own. | 02.02.2012


last comment (7) by CTDS3 | 17.10.2016 23:37

Spinny logo

by CTDS3 ~10 $0.00

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_/------\_ |([MGUSTA])| |_| |_| | 29.01.2012


last comment (3) by CTDS3 | 01.02.2012 00:26

War 1

by CTDS3 ~78 $0.00

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Episode 1: The Beginning | 27.01.2012


last comment (4) by CTDS3 | 08.02.2012 22:00

ASCIImators Battle (211)

by CTDS3 ~478 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Players are AWESOME!!! 8D | 26.01.2012


last comment (1) by Zeus guy | 27.01.2012 11:24

ASCIImators Battle (209)

by CTDS3 ~440 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Explain what is going on and u get cake :) -GLOOMydOS | 21.01.2012


last comment (1) by Zeus guy | 26.01.2012 14:25

No more SOPA/PIPA (2)

by CTDS3 ~2 $0.00

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It is something like a collab, just add your stickman in one of the free spots, and put your name on the collaborators list. Let's see if we can get SOPA/PIPA down! Collaborators: -Zeus guy -CTDS | 21.01.2012


last comment (4) by CTDS3 | 04.02.2012 02:37

UFO loader

by CTDS3 ~14 $0.00

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Thanks to olivier for the inspiration | 18.01.2012


not commented yet

Olivier vs the bullet (2)

by CTDS3 ~101 $0.00

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-You can add characters, but only one. -Olivier can't die, and the bullet can't explode/die Don't forget to put this on the description! The speed's too slow. | 16.01.2012


last comment (1) by Zeus guy | 16.01.2012 21:11

UFO sucking people up

by CTDS3 ~10 $0.00

Self explanatory. | 16.01.2012


last comment (4) by Gameinsky | 17.01.2012 17:18

guys 2

by CTDS3 ~36 $0.00

Another login thing. | 14.01.2012


not commented yet

Asiekierka in color remake

by CTDS3 ~6 $0.00

Fixed the speed. Now his ascii is easily purrfect! | 14.01.2012


last comment (4) by CTDS3 | 16.01.2012 15:44

Huh?

by CTDS3 ~71 $0.00

IDIDNTMAKETHIS >:D | 14.01.2012


last comment (2) by CTDS3 | 14.01.2012 00:42

Guestcopter

by CTDS3 ~80 $5.00

Don't ask. | 12.01.2012


last comment (2) by CTDS3 | 13.01.2012 21:48

The Abstract Challenge (6)

by CTDS3 ~597 $0.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. Only ANSI blocks and shades now... | 07.01.2012


last comment (16) by AweAndWonder | 17.04.2012 21:55

ASCIImators Battle (207)

by CTDS3 ~172 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Seems so long ago... these old rpgs... I made my eagle eye wiew head! :-) | 07.01.2012


last comment (1) by Zeus guy | 07.01.2012 23:37
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