ALPHA

____author info____

status:

golden

asciimations by sepehrnoor

personal gallery of ascii animations

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A take on a classic joke

by sepehrnoor ~72 $5.00

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Guess which joke it is. Also, I tried to make a close-up like Awe's, but looks like I'm not good at it lol. The thing at the end is a part of someone's leg. | 25.01.2012


last comment (5) by sepehrnoor | 26.01.2012 17:16

No more SOPA/PIPA (3)

by sepehrnoor ~2 $0.00

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It is something like a collab, just add your stickman in one of the free spots, and put your name on the collaborators list. SOPA/PIPA is down. R.I.P Megaupload :( We will miss you, forever. Collaborators: -Zeus guy -CubixTheDragonSlayer -sepehrnoor | 23.01.2012


not commented yet

The Abstract Challenge (3)

by sepehrnoor ~237 $5.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. Damn, this is fun! Also, fixed Olivier's "little" mistake, which was just a extra space. | 26.12.2011


last comment (5) by sepehrnoor | 27.12.2011 14:06

Asciimator on iPod

by sepehrnoor ~2 $0.00

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Just testing asciimator on my iPod. | 08.12.2011


last comment (2) by sepehrnoor | 08.12.2011 17:50

A normal day at some server

by sepehrnoor ~42 $5.00

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LOL this is what I did this weekend. | 05.12.2011


last comment (8) by sepehrnoor | 28.12.2011 23:22

ASCIImators Battle (198)

by sepehrnoor ~348 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) We should at least wait 'till episode 250 or something before starting a new battle Also made it go a little faster. CubixIII's part was sooooo slow that it annoyed me out of my shell. | 01.12.2011


last comment (2) by CTDS3 | 03.12.2011 13:51

Scattergun

by sepehrnoor ~20 $0.00

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The scout's scattergun from TF2 | 22.11.2011


not commented yet

The Black Box

by sepehrnoor ~40 $5.00

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My 3rd favourite rocket launcher, the first being the Original and the second one being Cow Mangler 5000 | 18.11.2011


last comment (13) by Ascimator | 20.11.2011 17:18

ASCIImators Battle (191)

by sepehrnoor ~942 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) DIDN'T SEE THAT ONE COMING, DID YOU ? | 31.10.2011


last comment (1) by asiekierka | 01.11.2011 08:28

ASCIImators Battle (189)

by sepehrnoor ~783 $5.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) I ASCIImated in chrome ALL THE TIME. And also, let's keep this style of using objects to fight. | 30.10.2011


last comment (2) by sepehrnoor | 30.10.2011 14:00

ASCIImators Battle (185)

by sepehrnoor ~508 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Only Starcraft geeks will understand what I said! | 23.10.2011


last comment (5) by Gameinsky | 27.10.2011 18:20

ASCIImators Battle (179)

by sepehrnoor ~276 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Didn't see that one coming, eh ? | 04.10.2011


last comment (1) by Zeus guy | 07.10.2011 18:56

ASCIImators Battle (176)

by sepehrnoor ~159 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) Field sentry, an idea that struck me like a blot of lightning. "...Like this heavy caliber, tripod-mounted, little 'ol number designed by me, built by me..." Small, but bloody efficient. | 03.10.2011


last comment (1) by Zeus guy | 03.10.2011 21:33

One shot, one kill.

by sepehrnoor ~36 $0.00

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The title is just self-explanatory. | 09.09.2011


last comment (6) by Cyberios | 21.11.2011 05:55

Mini-PACKAT plant

by sepehrnoor ~7 $5.00

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plants ftw | 01.09.2011


last comment (1) by Gameinsky | 01.09.2011 16:27
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