ALPHA

____author info____

status:

golden

asciimations by sepehrnoor

personal gallery of ascii animations

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ASCIImators Battle (343)

by sepehrnoor ~83 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) 7. If you show no sign of completing your part for 7 days straight then anyone can instead make the next part. Do not delay the others. CAPSULED | 21.01.2015


last comment (5) by MyO | 23.01.2015 20:39

The Abstract Challenge (27)

by sepehrnoor ~119 $5.00

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http://asciimator.net/forum/viewtopic.php?t=10326 Rules: 1. No story line whatsoever. No talking; no narrating. 2. Words, numbers, stick figures, etc. may be allowed only when they are used for aesthetic purposes (for cool-looking effects... or secret messages) --but not to create a story. 3. Have some sort of balance. In other words, don't do most of your animating in a tiny square. It can symmetrical but doesn't have to be . Also, make sure to use multiple frames when appropriate. 4. Additions must flow smoothly with previous entries. This is part of the challenge. 5. Save as open source and tag the video "The Abstract Challenge" 6. Don't edit previous entries, change the frame-rate (20 ms per frame), etc. 7. Be original. :) The more creative, the better. --------------------------------------------------------------------- That's a start! | 04.07.2014


last comment (9) by CTDSThree | 07.07.2014 03:31

Airship

by sepehrnoor ~54 $5.00

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Gliding over the land! Just trying to "de-rust" my ASCIImating ability. | 19.05.2014


last comment (3) by Gameinsky | 16.06.2014 16:16

Sep's avatar

by sepehrnoor ~51 $0.00

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Welcome to my humble abode- uhh... I mean page. Profile. Whatever. | 18.05.2014


last comment (1) by Gameinsky | 18.05.2014 23:39

ASCIImators Battle (319)

by sepehrnoor ~146 $0.00

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1. To take/edit the asciimation, click on @ near by to the title, 2. After editing, save it with the "make an open source box CHECKED. 3. Don't make the asciimation looped, don't edit previous frames. 4. Leave these tips in comments of your version of animation. 5. Tag your version with contest:asciimators battle. 6. Try to come up with original content (for example, don't overdo morphing) Where the ash used to be, I pull myself out of nothing. Plot twist! The stage was biological all along! DUN DUN DUN | 11.05.2014


last comment (2) by CTDSThree | 13.05.2014 16:01

ASCIImators Battle (292)

by sepehrnoor ~208 $5.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Omnislashed | 29.05.2013


last comment (3) by AweAndWonder | 31.05.2013 17:01

ASCIImators Battle (281)

by sepehrnoor ~528 $5.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing Time to make a return | 26.05.2013


last comment (1) by skipperthepenguin100 | 26.05.2013 15:04

The fate of a battlecruiser

by sepehrnoor ~91 $5.00

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Made an ASCII after a long time of inactivity. | 13.11.2012


last comment (2) by Zeus guy | 15.11.2012 21:41

Sir Hemington

by sepehrnoor ~33 $5.00

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Watch as he majestically moves with his gracious legs. | 21.10.2012


last comment (2) by Gameinsky | 22.10.2012 17:51

ASCIImators Battle (226)

by sepehrnoor ~196 $0.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) damn it has been a while | 20.06.2012


last comment (7) by MyO | 12.09.2012 16:33

Just a cool shape

by sepehrnoor ~4 $0.00

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Better than not having new ASCIImations for ages. | 07.06.2012


not commented yet

Times New Roman stickman

by sepehrnoor ~8 $0.00

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Per Awe's request (who wanted to know what an ASCIImation would look like in Times New Roman) Thanks to LaTributer for this trick. | 04.04.2012


last comment (2) by sepehrnoor | 23.05.2012 11:12

ASCIImator story part 33

by sepehrnoor ~775 $0.00

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Part 33 of ASCIImator story. To continue the ASCIImator story, go to the last frame and put your name at the bottom. Then continue the story. We should think about splitting soon. Not next round, but soon. Like, after 1000 frames. 1. Tag as contest:asciistory 2. Don't change previous frames 3. Save as open source. | 04.04.2012


last comment (6) by sepehrnoor | 12.04.2012 13:40

mini-ascii

by sepehrnoor ~169 $5.00

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| 26.03.2012


last comment (1) by Gameinsky | 26.03.2012 15:49

ASCIImators Battle (219)

by sepehrnoor ~876 $5.00

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TIPS: 1. To take asciimation, click on @ near by to the title 2. After editing, save it with the 'Open Source' flag checked on 3. Don't make the asciimation looped, don't edit previous frames 4. Clean all garbage after your battle, leave only your stickman 5. Leave these tips in comments of your version of animation 6. Tag your version with contest:asciimators battle 7. Try to come up with original content i.e. don't overdo morphing It is advised for the floor to be a MACRON (¯¯¯¯¯¯¯¯¯¯¯) so there are no spaces :) LOL, ASCIImating after not ASCIImating for a while. | 24.03.2012


last comment (5) by S4mT33 | 26.03.2012 23:06
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