personal gallery of ascii animations
|
@
¤ASCIImators survival 1.2 by olivier A group of asciimators are in a room, and something happens,
and we all get killed off one by one! Each episode has 10
parts. The first part introduces what happens, and during
all the other parts, they all get killed off one by one. By
the last part of that episode, everyone must be dead!
There are some rules:
Everyone gets killed by accident. For example, Ponky would
not be allowed to kill Cfive on purpose, but Cfive could
accidentally get hit by a falling boulder.
No one wins. By the last part of the episode, EVERYONE (yes,
that means YOU) must be dead.
LMAOTHUNDER! | 08.09.2010
last comment (1) by Ratfink | 09.09.2010 00:17
|
|
¤Sparta slips over a banana by olivier I just thought, it would be funny! | 25.08.2010
last comment (5) by AsCiMaToR | 05.09.2010 00:06
|
|
Mario sips over a banana peel and luigi wants to catch up on
him! enjoy. | 29.07.2010
last comment (3) by AsCiMaToR | 25.08.2010 13:31
|
|
¤wierd pendulair klock by olivier a simple klock for the competition | 16.05.2009
last comment (7) by olivier | 09.08.2010 13:20
|
|
cyriak 2
Aka randomness on a very high level!
Don't forget your duck! | 24.06.2010
last comment (1) by hzaa | 08.08.2010 13:22
|
|
@
¤Outland guest defence ver.13 by olivier We should verify the guest pricings.
Normal guest: 50 <-- little higher
Zombie guest: 55 <-- little higher
Car: 100 <-- stays same
Truck: 200 <-- stays same
Device: 150 <-- device is a bit higher now
From level 10 after each level divisible by 5: bonuslevel .
(I thought of balloon pop(pop downcoming balloons for
money)) | 25.07.2010
last comment (9) by AsCiMaToR | 04.08.2010 12:45
|
|
¤Outland guest defence ver.13 by olivier We should verify the guest pricings.
Normal guest: 50 <-- little higher
Zombie guest: 55 <-- little higher
Car: 100 <-- stays same
Truck: 200 <-- stays same
Device: 150 <-- device is a bit higher now
From level 10 after each level divisible by 5: bonuslevel .
(I thought of balloon pop(pop downcoming balloons for
money)) | 10.02.2010
last comment (19) by olivier | 25.07.2010 11:38
|
|
¤Truckvieuw rearside by olivier A truuck losing control, can be used as one-click game | 20.07.2010
last comment (2) by olivier | 22.07.2010 20:12
|
|
@
¤ASCIImatorBattleTwister (39) by olivier ASCIImatorBattleTwister
The moment you've ALL been waiting for!
Rules the same as in others, the new rules are in the
animation Number 12. | 02.07.2010
last comment (4) by olivier | 21.07.2010 11:05
|
|
¤ASCIImation intro, BL by olivier To Neon-J and others: not advertising, but remake! | 02.07.2010
last comment (3) by Neon-J | 03.07.2010 18:17
|
|
Cyriak 1 | 24.06.2010
last comment (6) by olivier | 27.06.2010 19:16
|
|
@
¤ASCIImatorBattleTwister (36) by olivier ASCIImatorBattleTwister
The moment you've ALL been waiting for!
Rules the same as in others, the new rules are in the
animation Number 12.
Sonicboom! | 10.06.2010
last comment (4) by AsCiMaToR | 25.06.2010 14:07
|
|
a Klock for the contest , this one is much better then my
previous!
enjoy my casino clock! | 02.06.2009
last comment (2) by olivier | 24.06.2010 17:35
|
|
wuzzzz bored! | 09.10.2009
last comment (1) by olivier | 24.06.2010 17:28
|
|
| 15.06.2010
last comment (1) by Ratfink | 16.06.2010 00:18
|