gallery of ascii art animations created by ASCIIMATOR users
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¤creature do the walk! by cwats124 | 21.08.2010
last comment (2) by Credit | 22.08.2010 12:47
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Cool | 17.08.2010
last comment (1) by cwats124 | 21.08.2010 09:26
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¤Outland guest defence ver.14 by AsCiMaToR We should verify the guest pricings.
Normal guest: 50 <-- little higher
Zombie guest: 55 <-- little higher
Hunter:60
Car: 100 <-- stays same
Truck: 200 <-- stays same
Device: 150 <-- device is a bit higher now
From level 10 after each level divisible by 5: bonuslevel .
(I thought of balloon pop(pop downcoming balloons for
money)) | 04.08.2010
last comment (9) by Credit | 11.08.2010 21:04
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¤wierd pendulair klock by olivier a simple klock for the competition | 16.05.2009
last comment (7) by olivier | 09.08.2010 13:20
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Happy birthday to you, happy birthday to you, happy birthday
to AsCi, happy birthday to you!
I`m 12! | 07.08.2010
last comment (9) by olivier | 09.08.2010 13:10
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¤Taylor's B-Day ASCIImation by Neon-J A birthday ASCIImation for Taylor! :3 Enjoy!
~JoeBro387 | 08.08.2010
last comment (2) by AsCiMaToR | 09.08.2010 12:10
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Please put on your three-d glasses and tell me the
result.(green and red, NOT real-d glasses) | 08.08.2010
last comment (1) by kelleroid | 09.08.2010 01:13
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lil text anim | 12.02.2005
last comment (8) by hzaa | 08.08.2010 17:16
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¤ASCIIgame - Preview 1 by Neon-J The first preview of ASCIIgame, WORLDS!
Each world will have it's own quest, which will reward
you with an item. Collecting these items can make the game
easier, or go for a challenge and play itemless. | 16.06.2010
last comment (15) by hzaa | 08.08.2010 17:04
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¤Anathema Morph Clock by Anathema Entry for the clock contest. | 26.06.2010
last comment (2) by hzaa | 08.08.2010 13:24
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cyriak 2
Aka randomness on a very high level!
Don't forget your duck! | 24.06.2010
last comment (1) by hzaa | 08.08.2010 13:22
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¤asciifx #1:perspective by hzaa have been experimenting with realistic effects in ascii
Next???blender to ascii | 06.08.2010
last comment (2) by hzaa | 08.08.2010 12:58
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(look Right!) | 06.08.2010
last comment (2) by kelleroid | 06.08.2010 10:29
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Heck, even with one of my first ASCIIs, PRO makes a
difference. ;) | 04.06.2007
last comment (3) by hzaa | 05.08.2010 19:37
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¤Outland guest defence ver.13 by olivier We should verify the guest pricings.
Normal guest: 50 <-- little higher
Zombie guest: 55 <-- little higher
Car: 100 <-- stays same
Truck: 200 <-- stays same
Device: 150 <-- device is a bit higher now
From level 10 after each level divisible by 5: bonuslevel .
(I thought of balloon pop(pop downcoming balloons for
money)) | 25.07.2010
last comment (9) by AsCiMaToR | 04.08.2010 12:45
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